A recent post by Capcom’s official blog has stated that the long awaited improvements to the CFN (Capcom Fighters Network) are finally on their way.
There will be an open beta from 3/28 at 1pm PDT and it will end on 4/3 at 12pm PDT. The beta will only feature online play and will only be available to Steam users.
Here is a list of improvements you can expect with the new CFN:
Rage Quit Penalty System
Back in December, we implemented an update to the Rage Quit System which displayed a special Player Profile Icon for the worst offenders and the most honorable players. These icons are working correctly now and matchmaking logic now takes into account your online behavior and frequent disconnectors will be matched with similar opponents.
Ranked and Casual Match Loading Times
We understand many players were not happy with the load times when entering online matches. There will now be a shorter transition when going into a Ranked or Casual Match.
Battle Lounge Country Flags
Country flags should now properly load in Battle Lounges, allowing players to locate competition in their region.
Training Mode – User Settings Saved
Training Mode settings are now saved and will carry over to the next time the mode is accessed.
It should now take less time to find an opponent in online matches. We’ve also added logic which avoids frequently being matched with the same opponent repeatedly.
Fighter Profile Stats
More detailed stats will be tracked and presented on your Fighter Profile.
Country / League Based Rankings
Players will now be able to filter leaderboards based on Country or League.
Friend Management System
In addition to adding a player to your Favorites, you can now add Friends and follow them on CFN. You can now also Blacklist players.
On the CFN home menu, a live feed of your Friends’ activities is presented on an interactive Timeline. Using the Timeline, you can immediately add a recent match to your Replay List, view a Fighter Profile, manage your Friends, and adjust Timeline display settings.
In-Game Announcer Voice
The in-game announcer will give you stats on both you and your opponent using data pulled from the server.
Capcom also stated that these changes will be implemented into the game shortly after the beta.
On top of all that, the new changes coming in the April update for Season 2 will also be implemented during the beta to give players a feel of what is to come at the end of April.
Its pretty exciting that Capcom is finally implementing a fix to the horrendous amount of time it takes to load matches during online play. I was also wondering what happened to the Rage Quit symbols when they were first implemented. Its not a huge feature, but I liked it.
What are your thoughts on the changes to the CFN?
Source: Capcom Blog